Fealheal’s Warcraft Weblog!

World of Warcraft news and the progress of Fealheal!

Posts Tagged ‘arena’

Nightbane is Down and I’m Keeping Busy

Posted by Smith on December 14, 2007

Progress with my new guild has been exciting, we have 3 raid groups each week on Tuesday, Wednesday and Friday. The other week we downed Prince for the first time as you can see in my previous posts. Our raid group (Wednesday) has had good success, we have downed Nightbane and cleared all of Karazhan in 5 hours with the exception of Netherspite. We are trying our best to make sure one raid group isn’t progressing faster and leaving the others behind but Wednesdays group seems to be slipping ahead. I imagine we will be rotating spots around to make sure everyone has a fun time and doesn’t feel left out. One of our mages, Kiwifruit has been gearing up like crazy to be our mage tank for the Gruul fight and is really nervous.

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Champion’s Hall

Posted by Smith on November 14, 2007

Funny thing, The day that patch 2.3 was released I went to Champion’s hall to look at honor prices because I have to get around to farming marks for my new PVP cape. When I arrived, the whole room was packed with noobs looking for season 1 gear released for honor. So I took the time to explain to them how Blizzard is releasing the new arena and PVP content one week later so blizzard doesn’t bite off more then they can chew. After I explained this i received 5 more PSTs saying “where is it then?? i already checked Netherstorm…” That made my night and made me laugh. I am really excited about new stuff and that season 1 is being released for honor. I might invest in a season 1 warstaff.

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Patch 2.3 and Season 3 release date Announced

Posted by Smith on November 7, 2007

 Patch 2.3 is scheduled to go live on November 13th. The Public test realms are live with the new patch currently, you can copy your toon over to take a look. The new season is going to be released 1 week after patch 2.3. Blizzard has announced that the dates aren’t set in stone but they are “pretty sure…” it will be released on time. Season 3 and the patch are separated by 1 week to help the blizzard team focus on one thing at a time, there are bound to be bugs that will need everyones attention for at least a week. The older season 2 items are going to be reduced in price to the same as season 1 currently is. While season 1 is going to be removed from the arena system and placed into the regular Battleground gameplay.

With the coming of the new season all arena teams will have their rank reset to 1,500 and titled players will have their titles usurped. The new personal rating stat is going to be exactly the same as team rating except it’s only going to include games that you attended, not the entire team. Blizzard has left a post here for those looking to read more.

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ZOMG Patch Notes

Posted by Smith on October 23, 2007

2.3 patch notes here!

The season 3 arena gear for patch 2.3 links are here

• Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds.
• Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less.
• Cure Disease and Abolish Disease range increased to 40 yards.
• Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time.
• Elune’s Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell.
• Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes.
• Fixed a bug where the global cooldown was triggered when shifting out of Shadowform.
• Holy Fire: The tooltip on rank 4 has been adjusted.
• Inner Focus: Rank 4 will now properly affect Lightwell.
• Inner Focus: This effect is now properly consumed by casting Mind Soothe.
• Meditation (Discipline) increased to 10/20/30% mana regeneration.
• Mind Soothe: This spell will now consume Inner Focus.
• Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target’s threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes.
• Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses.
• Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced.
• Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced.
• Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other’s Shackle Undead.
• Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell.
• Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown.

OH man this looks sick, non channeled Starshards, Chatise!(too bad its only for dwaves and dranei) and FEAR WARD FOR ALL big whoop! Also power word: shield is now affected by your spell dmg and healing bonus. Do you guys think that these changes are for the better or or worse? please comment and leave your classes + level.

For the rest of the patch notes visit here, There is a lot of other exciting stuff included. to name a few:

*computer controlled mobs no longer choose unfeared targets over feared ones. (feared tanks will still keep aggro!)

*new 10 man raid instance in the ghostlands

*Guild Bank! (awesome addition, long overdue)

*The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60.

*The other classes patch notes are excited also ie: rogues no longer need to be stealthed to use shadow step.

*All vendors can now repair!

*Vendors can be set on tracking, on any classes map

kk i’m done… u better read the patch notes and leave some comments here on what you think of them!

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Arena Season 3 Gear PICS + STATS!!

Posted by Smith on October 17, 2007

World of warcraft has different styles of play that gets you different types of gear. One style is called the Arena system, its a player vs player aspect where a set roster of players will duke it out with other teams the same size and skill. About every 4 months a new and more powerful set of armor is released for arena players to stride toward. The new installment for season 3 is out! The armor is the same skins as PVE armor tier 6 but it is different colors ie: instead of blue and silver for the priest set, it’s silver and red. The new feral druid weapon is a staff with wings and has over 1100 attack power, and also the warstaff this season is going to be blue not reddish pink. Something else to consider is that blizzard feels it is necessary to require a minimum personal rating to receive the weapon and the shoulder pieces for season 3. They want the fancy armor for the skilled players who have a high rating and really work toward it, not just the normal player who just saves up a bunch of points. take a look at season 3!!

Druid: Gladiator’s Refuge | Gladiator’s Sanctuary | Gladiator’s Wildhide
Hunter: Gladiator’s Pursuit
Mage: Gladiator’s Regalia
Paladin: Gladiator’s Aegis | Gladiator’s Redemption | Gladiator’s Vindication
Priest: Gladiator’s Mooncloth | Gladiator’s Raiment
Rogue: Gladiator’s Vestments
Shaman: Gladiator’s Earthshaker | Gladiator’s Thunderfist | Gladiator’s Wartide
Warlock: Gladiator’s Dreadgear | Gladiator’s Felshroud
Warrior: Gladiator’s Battlegear

Others: Honor rings and amulets

Vengeful Gladiator’s Barrier
Vengeful Gladiator’s Baton of Light
Vengeful Gladiator’s Bonecracker
Vengeful Gladiator’s Bonegrinder
Vengeful Gladiator’s Chopper
Vengeful Gladiator’s Cleaver
Vengeful Gladiator’s Decapitator
Vengeful Gladiator’s Endgame
Vengeful Gladiator’s Gavel
Vengeful Gladiator’s Greatsword
Vengeful Gladiator’s Grimoire
Vengeful Gladiator’s Hacker
Vengeful Gladiator’s Heavy Crossbow
Vengeful Gladiator’s Idol of Resolve
Vengeful Gladiator’s Idol of Steadfastness
Vengeful Gladiator’s Idol of Tenacity
Vengeful Gladiator’s Left Ripper
Vengeful Gladiator’s Libram of Fortitude
Vengeful Gladiator’s Libram of Justice
Vengeful Gladiator’s Libram of Vengeance
Vengeful Gladiator’s Mutilator
Vengeful Gladiator’s Painsaw
Vengeful Gladiator’s Piercing Touch
Vengeful Gladiator’s Pummeler
Vengeful Gladiator’s Quickblade
Vengeful Gladiator’s Redoubt
Vengeful Gladiator’s Reprieve
Vengeful Gladiator’s Right Ripper
Vengeful Gladiator’s Salvation
Vengeful Gladiator’s Shanker
Vengeful Gladiator’s Shiv
Vengeful Gladiator’s Slicer
Vengeful Gladiator’s Spellblade
Vengeful Gladiator’s Staff
Vengeful Gladiator’s Totem of Indomitability
Vengeful Gladiator’s Totem of Survival
Vengeful Gladiator’s Totem of the Third Wind
Vengeful Gladiator’s Touch of Defeat
Vengeful Gladiator’s War Edge
Vengeful Gladiator’s War Staff
Vengeful Gladiator’s Waraxe

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Player vs Player

Posted by Smith on October 9, 2007

Fealheal is approaching 65, and it is more apparent that I need a plan of attack to get good gear when I reach 70. My guild leader Xwizitrod is excited to have another 70 priest in the guild and has invited me to join the guild 5v5 arena team with a current rank of 2315. This is tempting because the season 2 arena gear is comparable to the tier 5 raiding set and in my opinion it is easier to obtain. If we maintain our rank I will earn 12,000 arena points (enough to buy entire season 2 set + weapon) in 10 weeks. My spec will remain shadow for the time being. I feel that I can do more as a damage player then a healer. I’m very excited to see how my priest will fair in an arena experience.

the arena and raiding armor sets can be seen here!

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