Fealheal’s Warcraft Weblog!

World of Warcraft news and the progress of Fealheal!

ZOMG Patch Notes

Posted by Smith on October 23, 2007

2.3 patch notes here!

The season 3 arena gear for patch 2.3 links are here

Priests
• Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds.
• Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less.
• Cure Disease and Abolish Disease range increased to 40 yards.
• Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time.
• Elune’s Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell.
• Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes.
• Fixed a bug where the global cooldown was triggered when shifting out of Shadowform.
• Holy Fire: The tooltip on rank 4 has been adjusted.
• Inner Focus: Rank 4 will now properly affect Lightwell.
• Inner Focus: This effect is now properly consumed by casting Mind Soothe.
• Meditation (Discipline) increased to 10/20/30% mana regeneration.
• Mind Soothe: This spell will now consume Inner Focus.
• Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target’s threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes.
• Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses.
• Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced.
• Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced.
• Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other’s Shackle Undead.
• Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell.
• Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown.

OH man this looks sick, non channeled Starshards, Chatise!(too bad its only for dwaves and dranei) and FEAR WARD FOR ALL big whoop! Also power word: shield is now affected by your spell dmg and healing bonus. Do you guys think that these changes are for the better or or worse? please comment and leave your classes + level.

For the rest of the patch notes visit here, There is a lot of other exciting stuff included. to name a few:

*computer controlled mobs no longer choose unfeared targets over feared ones. (feared tanks will still keep aggro!)

*new 10 man raid instance in the ghostlands

*Guild Bank! (awesome addition, long overdue)

*The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60.

*The other classes patch notes are excited also ie: rogues no longer need to be stealthed to use shadow step.

*All vendors can now repair!

*Vendors can be set on tracking, on any classes map

kk i’m done… u better read the patch notes and leave some comments here on what you think of them!

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